It's not about technology for its own sake. It's about being able to implement your ideas.

Turbo Pascal 3 for MS-DOS was released in September 1986. Being version 3, there were lesser releases prior to it and flashier ones after, but 3 was a solid representation of the Turbo Pascal experience: a full Pascal compiler, including extensions that it made it practical for commercial use, tightly integrated with an editor. And the whole thing was lightning fast, orders of magnitude faster at building projects than Microsoft's compilers.

I'm James Hague, a recovering programmer who has been designing video games since the 1980s.